This is a very simple game I made up called "Standoff" it can be played with any 1:72 (or any figure ranging from 20mm-28mm) figure, and it's very fun when you get the hang of it. It doesn't have to be in any specific time period or any specific area of the world.
Requirements:
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A Wargaming Table |
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2 12-Sided Dice |
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3 10-Sided Dice |
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Measuring Tape (Metric or US) |
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So now for the figures and their combat statistics: | | Machine Gunners have a firing range of 15 inches (or 38 cm) |
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Anti-Tank Teams have a firing range of 6 Inches (or 15 cm) |
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LMG Gunners have a firing range of 12 inches (or 30 cm) |
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A rifle team (with 1 submachine gunner) has a firing range of 10 inches (or 25 cm) |
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Mortars have a firing range of 15 inches (or 38 cm) |
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Now for movement (your 12-sided dice). Every infantry unit can only move 6 inches per turn, or a roll of the dice. However, say you roll a number with multiple 6's, then you can move more than one unit 6 inches (I rolled a 19, since there are 3 6's in 19, I can move 3 units 6 inches). |
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I rolled a 12, so I can move 2 units 6 inches. |
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If I get a number that doesn't add up to 6, then I can't move. |
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A typical fireteam moving. |
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Your enemy is in range! So what do you do? |
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Here's where you roll your 3 10-sided dice. |
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This happens AFTER you crunch the numbers, you measure out the length of your firing unit. Depending on the number of units on a stand (or if you don't put individual units on a stand of others at all) then it's a kill. Say I have 3 figures on a stand, when I attack and get a hit, I take out 1 of those figures. |
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For the firing dice, you need a number above 10 IF there's a 0 involved. |
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I rolled a 7, a 3 and a 6, since there is no 0 in the situation, I do not need a number above 10, so I hit anyway. |
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However, if I have a number below 10 with a 0 involved (I rolled a 1 and a 3), then I miss my target even though I'm in range. If your not within your target range, then it's still a miss. |
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That's all for Standoff! Have fun playing, and you can always set up towns and different terrain in your desired small-scale.